Eso Group Dps Meter
.It’s important to understand the mechanics of damage in Elder Scrolls Online. It is what reduces Health and forms the basis of all combat activities. It is also quite a complex topic which is not helped by the range of contradictory information available. This page will go through the mechanics of dealing and taking damage in ESO.It is important to understand just how damage works before going into the sources of damage itself.Damage Source – Target Damage Shield – Target Mitigation (Armor/Resistance) – Target HealthThis order explains that damage has to go through any damage shields and mitigation before it actually takes Health away from a target. This is best illustrated by the fact that almost all of your ability tooltips will say “does X damage” and yet you will generally deal less actual damage to a target. This is because the initial damage would first hit a damage shield (if one existed) and then would be reduced by the target mitigation (Armor or Spell Resistance) and then would deal damage to the target.Light AttacksLight Attacks deal a small amount of damage to a single target with the weapon that you have equipped at the time of the attack. The amount of damage that you deal with Light Attacks is determined by your Max Magicka or Max Stamina and also by your Spell Damage or Weapon Damage. Weapons that use Magicka (Destruction Staff Staff, Restoration Staff) use Max Magicka and Spell Damage.Weapons which use Stamina (One Hand and Shield, Bow, Dual Wield, Two Handed) use Max Stamina and Weapon Damage.Light Attacks are important in ESO, as each time you perform a Light Attack (or a Heavy Attack) you will gain an 8 second buff which grants Ultimate which is used for Ultimate abilities.
(5 items) Causing damage with a Light Attack and then immediately causing damage with a fully charged heavy attack charges your weapon with lightning, causing your light attacks to deal additional 1333 Shock Damage for 20 seconds. Spindleclutch (2 items) Adds 1064 Max Health (3 items) Adds 967 Max Stamina (4 items) Adds 129 Weapon Damage.
A Light Attack will always refresh this buff and allow you to continuously gain Ultimate for the duration of a fight.Light Attacks are the most basic form of damage that you can do, and while the damage from these attacks is small, it plays an important role! Light Attack Weaving / Animation CancellingIt is possible to “weave” Light Attacks in with your other abilities and seamlessly deal a bit more damage and keep the Ultimate buff up at the same time. When you are about to use an ability simply perform a Light Attack right before activating that ability. This performs a Light Attack which is immediately followed by the ability which you activated with little to no delay. This concept can add some damage to each of your abilities and does not cost anything and at the same time the Ultimate buff is refreshed!ZOS have stated that “weaving” is simply an unintended consequence of the combat systems design and they have embraced the concept.If you practice you can perform Light Attack seamlessly between your use of other abilities.
This might not seem like much but it can add a lot to your damage over the duration of a fight.Heavy AttacksHeavy Attacks deal more damage than Light Attacks but take longer to perform and can be interrupted with bash attacks and interrupt abilities. It varies by weapon type, but Heavy Attacks need to “wind up” before they deal any damage. Restoration Staffs and Lightning Staffs are the exception though – these Heavy Attacks are channelled over a few seconds.A fully charged Heavy Attack restores some resources (Magicka or Stamina) when completed. Weapons which use Stamina restore some of your Stamina. Weapons which use Magicka restore some Magicka. You must fully charge your Heavy Attack in order to restore any resources. The amount of resources which is restored on a Heavy Attack depends on your Level.This resource generation can be useful, especially in PVE where you can knock down off balance enemies with a Heavy Attack and restore a bit of your resources at the same time.
It’s also great for healers when they run out of Magicka and tanks when they run out of Stamina.Heavy Attacks are harder to perform in PVP where the action is constantly moving and enemies might interrupt your Heavy Attack causing you to be stunned.The Restoration Staff has a passive called Circle of Life which increases the Magicka restored from a full Restoration Staff Heavy Attack, this is great for Magicka management especially for healers!AbilitiesAbilities are the best and most common source of damage in Elder Scrolls Online. Abilities can also perform a range of other functions for offense and defense such as healing, damage shields, damage over time effects, crowd control (stuns, knockbacks, immobilizes, snares) and buffs to your damage and sustainability.You can perform abilities my placing them on your Action Bar. You can place up to 5 abilities, and 1 Ulitmate, on your Action Bar. At Level 15 you’ll unlock weapon-swapping, which allows your character to equip another weapon and make use of a secondary Action Bar with different abilities.
This effectivley gives you access to 10 different abilities and 2 Ultimates.Some abilities require a target to cast and others can be performed with no targets in range at an area. Some abilties are cast at the ground, and effect targets in that area, while others are cast on yourself.
You will learn a lot about abilities by using them and practising with them.The tooltips of abilities describe the ability itself and generally include how much damage is expected to be dealt to a target. The actual damage dealt will vary, however, because different targets have different mitigation like Armor and Spell Resistance.The damage of any ability comes from five different things described below. Spell / Weapon DamageIf an ability uses Magicka it will scale with Spell Damage.If an ability uses Stamina it will scale with Weapon Damage.These stats impact the damage of abilities quite a lot and increasing these stats will increase your damage or healing. How to Increase. Weapons (Quality, Level)All weapon types grant both Spell and Weapon Damage.
Jewelry Enchants. Item Sets. Potions. Sorcery / BrutalityMax Magicka / Max StaminaIf an ability uses Magicka it will scale with Max Magicka.If an ability uses Stamina it will scale with Max Stamina.These stats also impact the damage of your abilities quite a bit and increasing these can lead to more damage and a larger pool of resources. How to Increase.
Attribute Points. Armor Enchants. Jewelry Traits. Item Sets. FoodAbility RankThe rank of an ability (I, II, III, IV) will also increase the damage or duration of that ability by a small amount.
Your ability will progress through the ranks automatically with XP gained while that ability is slotted on your Action Bar. Ability CoEfficientThis is simply a hidden number which determines how the ability will scale and can’t be seen or changed. This simply differentiates the damage of different abilities so that everything doesn’t do the same damage or healing. You don’t really have to worry about this and you can’t change it.
Critical StrikesWhen a Light Attack, Heavy Attack or ability does a critical strike it deals 50% additional damage. This is a great boost and can lead to much better damage!You have a base Spell Critical Rating and Weapon Critical Rating of 10%. This means that every time you deal damage, there is a 10% chance to deal critical (+50%) damage to the target. How To Increase. Item Sets.
Potions. Prophecy / SavageryThe higher critical you have the more critical strikes you will deal and the more damage you will do. You should not forget about Spell Damage, Weapon Damage, Max Magicka and Max Stamina as these do not rely on chance and can yield better damage results.
It’s best to have a good mix of high stats.In PVP a lot of players use the Impenetrable Trait on gear. This will reduce the amount of extra damage that your critical strikes will deal. If the player has enough Impenetrable your critical strikes will deal the same amount of damage as a normal hit. It is wise to wear gear with the Impenetrable Trait in PVP as some players have a very high critical strike chance which will deals lots of extra damage.If you are wondering why ESO references Critical Rating in the game with numbers instead of percentages head and read about the ESO critical system.How Can I Increase My Damage?You can increase your damage by increasing any or all of the above factors. It is generally a good idea to start with Max Magicka / Max Stamina and Spell Damage / Weapon Damage as these have quite a big impact and work well in both PVE and PVP. You could then go for more Spell Critical / Weapon Critical. It is up to you how exactly this is achieved and how much you need. Just by doing things in game and experimenting with different ideas is a great way to learn and you can easily do this in the lower Levels and while questing and exploring!You should take into account many things when considering how to increase your damage such as potential loss of survivability and resource sustainability.
There is no point in doing a pile of damage if you’re already dead. Increase Your Damage Stats. Weapon (Level, Quality, Enchants, Traits). Attribute Points (Max Health, Magicka, Stamina). (Light, Medium, Heavy). Armor Enchants (Health, Magicka, Stamina).
Armor Traits. Jewellery Enchants and Traits. Passives (Class, Weapon, Race).There are a lot of ways to go about this, and there are no right or wrong ways. Some players like to get their item sets worked out, and then move on to their gear enchants, jewelry and weapons and finally fill in Attribute Points to cover any weak areas left over. You can go the other way too and use your Attribute Points first and then fill in any areas you want with your gear.Measure Your DamageYou can enable in Settings. This will then display damage numbers indicating the exact amount of damage that you deal, healing that you do and healing that you receive.
This is handy when evaluating your effectiveness in combat and examining how your abilities are performing.For PC/Mac AddOns can also serve this very purpose and are plentiful. I would recommend something like Foundry Tactical Combat or Combat Cloud to allow you to view live damage and heal numbers. These AddOns also show when your deal critical damage. There are a lot more AddOns to help with your damage measurement like Combat Log Statistics which let you go back and have a look at the damage that specific abilities did.It is always good to evaluate your effectiveness and look for ways to improve. Maybe your first plan didn’t go so well due to an unforseen problem or maybe you need to invest in more Spell Damage or maybe the increase of 1000 Stamina isn’t worth the extra damage when you could use Health instead? AddOns can help a lot with this process!Damage per Second (DPS) is not always the best or most accurate to measure your damage in ESO. DPS is calculated (mostly with AddOns) by timing a fight (from entering combat to the end of the fight) and also measuring how much damage was dealt in that time and dividing it by the number of seconds.
So if you did 10,000 damage in 10 seconds that would be 1000 damage per second. Now imagine that there were 3 enemies and you charge in and deal AoE (are of effect) damage to all them, therefore dealing 30,000 damage in 10 seconds making your DPS jump to 3000. AoE DPS is very different to single target DPS.A situation where DPS might be a useful measurement tool is a sustained boss fight.DPS gets muddled in PVP as well, because the “in combat” and “out of combat” times are messed up due to the volatile nature of Cyrodiil fighting so any DPS measurements in Cyrodiil are likely to be inaccurate. DPS can be a handy measurement tool but it really has to be understood and taken in context rather than just used to boast. Purplehayez456 Jan 30, 2016You say your gear is blue and purple but r you wearing a set?
As a sorc you should be able to win a lot of fights with your shields and heavy dps. Maybe look into crafting kagernacs hope or Julianos is sometimes easier to get but not as good imo bc it doesn’t offer any sustain and if you are a caster try dual wield swords to boost your spell damage even higher. With kagernacs hope, engine guardian set, and dual wield torugs swords my spell damage is 3412.
You could get another 100 spell damage from Julianos but no recovery or max health or fast res times if your friends die in pvp. Lonebyte Apr 8, 2016LonebyteWhen I initially stumbled on this site, I chuckled at the name, but I since have eaten those words.This site is appropriately named!
It was clearly crafted to teach and aid in an endeavor.At its heart is how information is arranged, and the depth of presentation. It gets it right, like no other forESO that I have found in two years of playing. ESO being my first MMO experience, it has felt like suckingon a water hose in dealing with all the info required for serious game play.
That is until I found the Academy.It has been the glue to bind all those pieces and a superb reference source. Phl0w Apr 11, 2016Great site!Been playing since release but never really got a grasp on ESO’s mechanics, thus it took me like forever to get to VR1 as my builds were “lacking” to say the least.
Since I really like the game’s overall flair, and game play I decided to put more time, and energy into it. Your side is a great help for that!I didn’t know that Max Mag/Stam/Health contribute dmg modifiers to their respective abilities – good to know!I always wondered why so many Magicka builds go all out on Magicka despite never running oom – now I know!Thanks for your work! Canerer Apr 24, 2016This is an excellent compendium of information, great job!!!. I have some questions of my own down below this long post, but I wanted to share my thanks!.So many of the stats here have changed with the patches, but ESO has found a pretty good setup since the first year or so, in regards to “stats - abilities” etc. Gavin Jul 18, 2016I am a Breton Sorc and have been very frustrated at the changes that ZOS has made to the Sorc’s (i.e. Nerfing shields from 20 seconds to 6 and nerfing powersurge). I have 400 champion points right now and have put all my points into recommendations from Sypher on Youtube.
Right now I am having trouble staying alive because we have no way to self heal. Do you have an suggestions?Also, I am running 5 piece Julionus and 3 piece Magnus.
I have 1 heavy, 1 medium and the rest are light armor. I had 3100 spell damage, but I was running out of magica too fast to I had to sacrifice getting more magic recovery over spell damage so I enchanted my willpower jewelry set with magic recovery instead of spell damage. Should I go back to spell damage? I created a new character today because it is just sad that I put so much time into my sorc just to have it almost completly useless without having a healer. Any advice would be appreciated. Baal Orun Sep 8, 2016ok im tweeking last bits of damage to get maximum in your face pve damage out of my bow bow sorc.and I come across a very strange issue.I bought – VERY cheap Sithis touch neck and rings (blue all 3 have 160 weapon damage and just lot of health for the set bonus) just to help mefarm a bit quicker. So i been farming agility jewlery and at this stage i got 2 rings (puple both with stamina) and used golden weapon damage enchantsmaking both of them 174 weapon damage.
So strange thing is: if i take of the 3 pieces of sithis jewlery.im down about 1200 weapons damage.So already I am WTF since i my books thats 3×160 sure i have some skills that give me bonus% etc etc.BUT if i replace those 2 sithis rings withthe 2 agility im ALSO DOWN almost 400damage.and I dont see how that is possible. I am not changing any skills. If i wear the agility stuff my staminagoes up 3kish and hp down about 3k.according to tool tip the extra stam should FURTHER increase my damage rather than result in me loseing damage.Anyone got an idea whats happening here? Sort of wondering if I should really bother trying to farm for the agility neckpiece.Any clues would be appreciated. Brackett Nov 25, 2016Hello Eso AcademyFirst i would like to just take a moment to let you know that this website is the coolest site to gain info on eso that i have come across in my research on the game. The time you have put into this website is certainly a vast amount and i would like to thank you for that time you have put in.
Really thank you.I am currently using a duel wield skill line and am trying to get the most effect out of “bloodlust”. I am thinking about using blade dancer or toothrow to max its damage and heal but here is the question.Can abilities such as “bloodlust” crit or are criticals secluded strictly to light/heavy attacks. I assume bloodlust would crit but have found no physical evidence on the matter. I was hoping you could enlighten me on the subject.Additionally could the sorc ability “surge” proc when using bloodlust if it can infact crit.Thanks for reading this. Broken Arrow Jul 2, 2017As a relatively new player, I really appreciate the info you have provided.
Only wish I’d have found thismonths ago. So, here’s the question I have.In all the talk about light and heavy attacks, and weaving, I’ve yet to find a description anywhere onhow the perform a heavy/light attack, and how to weave.For example, I think a heavy bow attack is when I hold the (release?) button down till it fires by itself,where as a light bow attack is when I just click the button as fast as I can. Is this an accuratestatement?How does this translate to a magsorc? I normally use lightning staffs and fight at max range, andkite a lot.
Eso Group Dps Meters
Once I lock on to a target, I push the mouse button and hold it till the attack stops. Is this aheavy attack?
Then, would a light attack be when I push the mouse button to fire of short bursts?If all this is correct, would weaving be when you change back and forth between the two attacks? Andmore specifically, how would you weave (i.e., change from one to the other) during an attack? Is therea specific number of light and/or heavy attacks you do to max the results?As I said earlier, you have really provided me with some great info. I never knew that more magickaor stamina increases the damage of weapons and abilitiesThanks for any help you can provide. Zhorix Jul 18, 2017A light attack is indeed just clicking, a heavy attack is holding the mouse button untill the attack goes off “on it’s own” (for lightning staffs this is the bolt at the end of the channel) and a “medium” attack is a partially charged heavy attack.The term weaving is when you do a sequence like: light attack - skill - light attack - skill Etc.Thus you “weave” light attacks in between the skills. You can also weave medium attacks on anything except a lightning staff, but I might require more practice than light attacks.
The reason why this is so effective is because you can cancel the animation of a light, heavy or medium attack by using a skilled right after it if you time it correctly. You can also cancel skill animations by blocking or bar swapping. This is only doable if you cancel the animation early enough, since at some point in the animation, you are locked it of other actions untill the animation finishes. If this animation cancelling is done correctly you can increase your performance by a huge amount, because you don’t have to wait for an animation to finish before you can do the next action.To master this, I recommend checking a video on the matter (animation cancelling) and practicing first with buff skills etc, then in lightweight combat untill you can start using it all the time.I hope this wall of text helped you somehow 🙂. Kyle Jul 6, 2017So if I play a Templar Healer, heavy armour, rest staff and Sword a shield, I should get rid of the sword and shield because i have no points into stamina so that will be doing very low damage because i have low stamina? Or is that only the case if you have stamina abilities. All my melee damage abilities or magicka, I chose sword and shield for the extra resistence.
But is it the case tha tlight and heavy attacks do more damage if you have more stamina? I’m not too su reon how light and heavy attacks work with stamina?
Mark Jul 7, 2017I have been trying to finish City of Ash 2 (Veteran). I’m a DK Imperial CP 226 Tank w/ very little trouble staying alive independent of a healer. My groups from dungeon finder seem to leave at random or don’t communicate at all. It seems I could finish even with a medium leveI group if we’d work together. Is there a place to find reliable players who communicate and are willing to help people out. I have a starter guild just opened w/ 3 but not alot of PvP/Trial.
Due to not knowing many people. Any help/advice would be appreciated. Gamertag – Canis Daemonium – NA server. Jnelsonmbf Jan 6, 2018I’m aware that I am quite late to starting this game but I just recently got an Xbox one and ran across eco, I have been playing for about a week now, I’m familiar with both ES Skyrim as well as mmo’s since I used to play well.